Halo 3 Series 3 - Olive Rogue Spartan
The Olive Rogue Spartan is available under the Multiplayer line-up of Series 3 and comes packaged in a blister card. The figure is held in place via a twist tie at the waist. As with the other Spartans in Series 3, the Rogue is also packaged in the same weird pose as shown more closely in the picture below.
As with the previous Spartans, all points of articulation and peg holes remain unchanged. The only major difference is in the shoulder armour pieces, front chestplate and the helmet. However, in the case of the Rogue armour variant, the shoulder armour pieces and front chestplate are the same as that of the Mark VI armour. The helmet is the only armour piece that is different, it somehow reminds me of a motorcross helmet though. This being a figure under the Multiplayer line-up, the shoulder armour pieces, front chestplate and helmet are interchangable with other Spartans in the Multiplayer line-up.
The opened Rogue Spartan I have features a pretty lousy black panel wash as can be seen from the pictures above. It’s light in some areas and dark in others.
Accessory wise, the Rogue Spartan comes packaged with a fragmentation grenade and a brute shot. The grenade has a peg attached to it in the packaging and can be removed if one wishes to do so. The brute shot however, features no peg nor a peg hole.
The brute shot is a rather huge weapon and is used primarily by the Brutes. It’s essentially a grenade launcher with a 5 grenade magazine and comes attached with an oversized blade that is useful for unleashing a devastating melee attack in the game. The weapons that the Brutes use normally have blades attached to them. The damage is slightly higher when compared to the other UNSC or Covenant weapons but still pales in comparison to the energy blade and gravity hammer. This weapon ranks pretty high on my all-time favourite list as it’s pretty useful against most of the enemies you face in Halo 3. It’s especially deadly against most of the Flood forms, 1 melee attack is more than often enough to disintergrate them and the grenades fired pop them and the other Covenant enemies just as nicely.
As can be seen from the above picture, the brute shot closely resembles that of it’s in-game counterpart. A nice detail is the scratches on the attached blade to give it a sort of a weathered look. Take note that the brute shot does not feature any visable handles except for the one near the front of the weapon. The handle is made of plastic and unfortunately, does not swivel. It’s stuck in place to the main weapon body. Luckily, it’s still soft enough to be lifted slightly to be fitted into the left hand. The right hand can be made to hold the weapon somewhere near the protrusion at the circular part. In doing so, the right hand actually is stretched a little bit to hold the weapon snugly. This kind of worries me as I’m afraid that as time goes by, the grip might be loosened as a result and the right hand would not be able to hold the weapon as well as it currently is. I hope that by not repeatedly removing and attaching the weapon, I would ‘preserve’ the right hand for a longer period of time.
Due to it’s size, the brute shot is held at the waist level, much like how it’s held in the game.
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